P+ - Donkey Kong - Common Subroutine 0x805468f8
- CreateInterrupt { interrupt_id: None, action: JumpSquat, requirement: ((LongtermAccessFloat (0x23) GreaterThanOrEqual scalar(0.6))) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: EscapeN, requirement: ((LongtermAccessFloat (0x23) LessThanOrEqual scalar(-0.6))) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: EscapeF, requirement: ((LongtermAccessFloat (0x22) GreaterThanOrEqual scalar(0.6))) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: EscapeB, requirement: ((LongtermAccessFloat (0x22) LessThanOrEqual scalar(-0.6))) }
- PreviousInterruptAddRequirement(OnGround)
- Return
- Subroutine(0x2d9c)
- SyncWait(1.0)
- Subroutine(0x805469f8)
- Return
- CallEveryFrame { thread_id: 9, script: 0x22600 }
- Subroutine(0x805468f8)
- Return